Juicy Button
A downloadable Lesson for Windows
A quick tutorial meant to teach some basic principles of gamification (or juiciness). Much of the inspiration/stolen ideas for the software came from a talk by Martin Jonasson and Petri Purho called Juice it or Lose it:
The end of the software talks about additional resources which you can find on the 'course page' which I have included below. Hopefully they are useful if not interesting:
Raph Koster’s ‘A Theory of Fun’ http://www.theoryoffun.com/theoryoffun.pdf
Chuck Coonradt’s ‘The Game of Work’
Teresa Amabile’s ‘Creativity in the work environment’
Josh Lerner’s ‘Making Democracy Fun’
Jeffery Lin – The Science behind shaping player behaviour in Online Games - http://gdcvault.com/play/1017940/The-Science-Behind-Shaping-Player
RK Sawyer – Explaining Creativity: The Science of Innovation. http://gdcvault.com/play/1014473/Deeper-Problems-Deeper-Gamification-Solving
Yu-Kai Choue – Octalysis and Gamification -https://www.youtube.com/watch?v=v5Qjuegtiyc-
Seth Priebatsch - Building the Game Layer on Top of the World -https://www.youtube.com/watch?v=Yn9fTc_WMbo-
Status | Released |
Platforms | Windows |
Author | Captain Love |
Genre | Educational |
Tags | buttonmashing, gamification, juice, one-button |
Accessibility | One button |
Download
Install instructions
Download the .exe and play. It's that simple!
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