A downloadable Lesson for Windows

A quick tutorial meant to teach some basic principles of gamification (or juiciness). Much of the inspiration/stolen ideas for the software came from a talk by Martin Jonasson and Petri Purho called Juice it or Lose it: 

The end of the software talks about additional resources which you can find on the 'course page' which I have included below. Hopefully they are useful if not interesting:

Raph Koster’s ‘A Theory of Fun’ http://www.theoryoffun.com/theoryoffun.pdf  

Chuck Coonradt’s ‘The Game of Work’

Teresa Amabile’s ‘Creativity in the work environment’

Josh Lerner’s ‘Making Democracy Fun’

Jeffery Lin – The Science behind shaping player behaviour in Online Games - http://gdcvault.com/play/1017940/The-Science-Behind-Shaping-Player

RK Sawyer – Explaining Creativity: The Science of Innovation. http://gdcvault.com/play/1014473/Deeper-Problems-Deeper-Gamification-Solving

 Yu-Kai Choue – Octalysis and Gamification -https://www.youtube.com/watch?v=v5Qjuegtiyc-

Seth Priebatsch - Building the Game Layer on Top of the World -https://www.youtube.com/watch?v=Yn9fTc_WMbo-

Download

Download
Juicy button.exe 4 MB

Install instructions

Download the .exe and play. It's that simple!

Leave a comment

Log in with itch.io to leave a comment.